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Sonic The Hedgehog6 Xbox 360 Iso Download Free
Comments
commented Dec 9, 2015
Playable with major glitches |
added state-gameplaygpu-corrupt-drawing labels Dec 9, 2015
commented Dec 16, 2015
Tested on EmuCR-Xenia-20151215. title screen it's ok now |
commented Dec 17, 2015
Wow! Good progress. do the other episodes of the game work as well? Do you have any pictures for them? |
commented Dec 21, 2015
Jeez, that looks like '06 on PC. (which was canned) |
commented May 3, 2016 • edited
edited
It seems a new bug has popped up on certain hardware configurations for this game in later builds. I noticed that certain actions would kill me instantly while showing me a black screen (or a frozen screen) until respawn. And watching videos of people playing the game on the same builds I was testing this on, it seems the bug is not affecting them. The system I was testing this on had a GTX 980, Intel 5930k, DDR4 2133 RAM, and Windows 10. The things that trigger this are:
And as you can see there are also issues with the game camera (which is bad on real hardware but not that bad) |
commented May 4, 2016 • edited
edited
@cmexp I'm getting the same behavior on the latest build, plus physics are all over the place. How did you get around the half-screen + swapped color palette? ex- |
commented May 4, 2016
@theoldsport I extracted the contents of the ISO file (using the software 'Xbox 360 ISO Extract') and put this file into the xenonarchives directory. Then I loaded the game by clicking the .xex executable in the extracted game folder. |
commented May 4, 2016 • edited
edited
@cmexp Oh.. well that's cheating! I guess my screenshot is a more accurate representation of how the game currently runs (unmodded) |
commented May 4, 2016
To be fair, it's only the graphics that are fixed. https://skyeymine176.weebly.com/call-of-duty-infinite-warfare-free-download-ps4.html. The physics are still all over the place in the modded game. |
commented Jun 9, 2016
I've tested the Xbox Live Demo version of Sonic the Hedgehog, and it is very buggy. The screen is mostly red, very slow, and the screen fades black after jumping. |
referenced this issue Aug 7, 2016
ClosedSonic The Hedgehog 2006 #552
commented Sep 10, 2016
Eh, the game was already buggy as f^%&k. I don't even know why anyone bothers to make it playable. |
commented Dec 2, 2016
Still don't know if sound is emulated |
commented Dec 4, 2016
@SilverSzymonPL This half-playable (Sound OK, but some broken graphics and game mechanics) LvL Crysis City (Vulkan) https://www.youtube.com/watch?v=CjHccEYhz5g LvL Ocean Wave (OpenGL) https://www.youtube.com/watch?v=h_Jr5GbuSI8 |
commented Jan 18, 2017 • edited
edited
It work everything right texture all of NPC, the camera have a little buggy on wave ocean like before. The rings, sonic spikes on head it has been many error!! Updated: Main meny background have black on half, no gun effect when robotnik shoot. Chaos Emerald is just a shape, not like the old build. Tree, flower is buggy, water is not animation. Background is just a black!!! Tails is normal now not buggy anymore!! Use light chip on wave ocean, jump on 3 springs, jump to the whale head it will be a black screen and lose a life!! This is the test on OpenGL in build (xenia-project/xenia@5b8b339) On Vulkan test is just a black screen only hear the sound, button working!!! |
commented Mar 18, 2017
Why does the XBL demo crash when it gets to 'd> 00000010 XAudioSubmitRenderDriverFrame(41550000, 401F9D80)'? |
commented Mar 27, 2017 • edited
edited
AMD GPU here. The retail release doesn't crash while using Vulkan, but has depth issues when using the cache.arc hack linked above. Using the game vanilla just gives me a black screen. HUD elements work however. |
commented Apr 9, 2017
I have a Nvidia GPU, not AMD. |
commented Apr 10, 2017
Try updating your build, it shouldn't crash now. For me, it was just a temporary regression for one or two builds. Really hoping that AMD users will see some more parity with their nVidia counterparts. GL runs like molasses compared to the Vulkan..though without game modification the game doesn't draw any 3D assets. |
commented Apr 20, 2017
Here's the log. Specifically this bit:
Lots of unknown register warnings. |
commented Apr 22, 2017
On latest master, it crashes at beginning loading on Vulkan. Using AMD GPU and CPU Windows 10 (64 bit) AMD FX(tm)-6300 Six-Core Processor AMD Radeon (TM) R7 360 Series Log file: xenia.txt |
commented Apr 22, 2017 • edited
edited
Tested on (xenia-project/xenia@cecc666) Vulkan. Color bug, invisible hair on Sonic OpenGL. Invisible hair on Sonic Core. Black screen bug if uses triple jump-pad (not freeze, not crash, game restarting from last checkpoit), black screen bug on dolphin (there auto change character but go on restart from last checkpoint). Sometimes blackscreen bug on circle-jump. Sometimes no physics (collision?) and Sonic falls through (example qte on jumping), but if locked 30fps then this works more good (but slow-mo ingame speed) Audio - OK. Performance is good. Sonic_Vulkan_60FPS.txt Sonic_Vulkan_30FPS.txt Sonic_OpenGL.txt Vulkan: Vulkan: OpenGL: gpu-corrupt-drawing gpu-missing-drawing cpu-timing (?) state-gameplay |
commented Apr 23, 2017
@slashiee Your issue is caused by AMD's drivers. Upgrading to the latest drivers causes it to crash on my system as well. Removing them and letting Windows install them allows it to function properly. @Parovozik The black screen 'bug' is a crash handler in the game. It just kills you when it doesn't know what to do and reloads from the last checkpoint. As far as collision, the game's logic runs at 60 fps. If capped to 30, some unusual things may happen. |
commented May 10, 2017
https://www.youtube.com/watch?v=eTrbLqsxncc - Vulkan https://www.youtube.com/watch?v=fOsP-yF-mXI - OpenGL On the latest build, using the modified cache.arc file. |
commented May 14, 2017 • edited
edited
Tested on (xenia-project/xenia@84758a3) Now colors more correct, but still bugs as triple-jump-pad and etc |
commented May 14, 2017
Can the labels be modified to include: gpu-missing-drawing cpu-timing Currently I get a black screen with just HUD elements on Vulkan, but I'll try the newest build once I get home. AMD |
commented May 14, 2017 • edited
edited
Without the cache modification this is all I get. |
commented Jul 10, 2017 • edited
edited
I've just fixed the jump pad and camera error by rolling back this part in xenia-cpu:
You can find the exactly changes on my forked branch (Sorry about the space indentation lol) https://www.youtube.com/watch?v=AaJQHpAxCxQ Everything seems back to normal, the game is pretty much playable now btw I don't know if this fixes/breaks the other games, also I have literally zero acknowledge of 360 emulation so I'd called this a workaround. That'd be cool if some developers can look into these codes. Should I raise a PR or Issue? Edited: Deleted my change to ppc_emit_fpu since I can't reproduce nan's error, maybe it's just me missing something. |
commented Jul 12, 2017
I would say fixes, as I can get into some games I couldn't previously. PR pls? |
commented Jan 9, 2019 • edited
edited
What are the specs on your PC, and are the GPU drivers up to date? Also, the sync problem is unavoidable and also affects gameplay even if you don't play an FMV like the first cutscene. |
commented Jan 10, 2019 • edited
edited
Sonic The Hedgehog6 Xbox 360 Iso Download Pc
Ok.My PC is not very powerful.Intel 4200U i5AMD Radeon R5 M230 (DX12 support) with 2GB VRAM12 GB RAMWindows 10 Home 64bitBut it's ok. WiiU Games sometime run smooth with Cemu Emulator, but Isn't amonster.Thanks Anyway.And.. Yes, my graphics driver are up to date, and I tried to use shader caches. |
commented Jan 11, 2019
https://www.youtube.com/watch?v=vQwZ3XlxZGY&t check the description and download his XENIA 1.06-ML-Custom-Build and cache v3 |
commented Jan 11, 2019
I'll check up your link as soon as I can!Thanks a Lot!! |
Sonic The Hedgehog6 Xbox 360 Iso Download Torrent
commented Jan 11, 2019 • edited
edited
HeyYour build work fine, but There is a bit of stuttering that desync audio.But thanks anyway!!Another question. How can I jump in the map?? |
commented Jan 11, 2019
jump ? press A on your controller lol. audio desync is the emulators fault so nothing can be done about that atm |
commented Jan 11, 2019
commented Jan 13, 2019
Shadow's Kingdom Valley will always begin in this situation. Progress is impossible because I can't equip the glider at all, even when clicking the Y button (which usually allows you to take control of a vehicle). Resetting has no effect, and I am effectively stuck at this point in Shadow's story. Here are the issues with Radical Train's Mach Speed section in Sonic's story. The extreme visual glitches render it almost unplayable. This recording is from January 1's build, but these issues are still present in the current D3D12 build. |
commented Jan 13, 2019
I don't get any visual artifacts like that. On a 1080 |
commented Jan 13, 2019
In response to @Exayne , I have never encountered those visual artifacts outside of Radical Train's mach speed section. The only issues involve wall textures, which may sometimes become corrupt but don't affect the gameplay. i7-8750H, GTX 1060 |
commented Jan 14, 2019
@NimbusSkye Yea it certainly was interesting, however a restart fixed it. |
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commented Jan 15, 2019
@NimbusSkye Graphical glitches of that type are pretty common with DX12. They can happen in other areas of the game too and other games suffer from the same issue. Also, I don't normally have the glider issue on either Vulkan or DX12 (sprung up twice total), though it has a random chance of happening with Xenia. Both times it happened I was just able to press Y, though. |
commented Jan 16, 2019
An update to my previous post, it seems that the glider issue eventually fixed itself and I was able to progress past the beginning of Shadow's Kingdom Valley. Still, this issue was never seen on the original console. It may be exclusive to the D3D12 build, since I haven't been using Vulkan since I started playing this game. The glitches in Radical Train are definitely still a huge problem and are impossible to avoid. The most recent D3D12 build still has those issues. |
commented Jan 16, 2019
Forgot to clarify in my last post: it can indeed happen in Vulkan. That's how it happened both times for me. |
commented Feb 10, 2019
Silver's Tropical Jungle is plagued with extreme slowdown and frame rate drops, but everything else seems to be fine. Tropical Jungle is fine for both Sonic and Shadow's story. i7-8750H 8GB RAM, GTX 1060 6GB VRAM |
commented Feb 12, 2019 • edited
edited
Actually scratch that, the entirety of Silver's story is horrible. The only stages that ran decently were Crisis City and Dusty Desert, every other level is constantly plagued with extreme slowdown and vertex explosions that render it almost unplayable. DX12 build with the Vulkan patch. Vulkan runs even worse, barely hitting 30fps in-game. |
commented Apr 13, 2019
I should add an update for the latest DX12 build from April 11; it is a drastic improvement over previous builds. The game's graphics seem to be somewhat upscaled by default but there is also much less slowdown and glitches than before. I still have to play through Silver's stages to give a full report, but for now I can say that the devs have done a really nice job. |
commented Apr 14, 2019
Here's an example of the texture corruptions that appear on NVidia GPUs. The other major example is the mach speed section in Sonic's Wave Ocean, where the rock pillars display a conglomeration of random colors. Sonic's Radical Train is still nearly unplayable due to the sheer amount of texture corruptions in the mach speed section. That being said, Silver's levels are all playable now. The extreme slowdowns are mostly gone. |
commented Apr 17, 2019
Hi! I am having similar issue here. Although the issue is moreover the camera is completely wrong so its hard to play. Any helpful tips? |
commented Apr 17, 2019
Update your Xenia version my guy. That issue has long since been fixed. |
commented Apr 17, 2019 • edited
edited
Update it how? I am sorry. I am new to Xenia :3 And update it to what? |
commented Apr 17, 2019 • edited
edited
Seriously, it's not that hard to perform a quick Google search. |
commented Apr 17, 2019
I asked because I've downloaded several Xenia builds before and none of them seem to work as this one I have now. So that's why I am asking specifically which one because I don't want to run a build which either crashes or cannot be loaded. |
commented Apr 17, 2019
The game loads in every build newer than the one you are using, but you need to get the Configuration: Release build (if you are using Appveyor), everything else breaks afaik |
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commented Apr 17, 2019
Sonic The Hedgehog6 Xbox 360 Iso Download Pc
Thank you, the d3d12 (D3D12) build works great! Only issue is that the game runs a bit slow at certain frames. I had this issue before when I played the game 1.5 years ago, but if I opened and exited the game enough times it would eventually play smoothly. |
commented Apr 17, 2019
That is normal, the emulator is nowhere near finished. Even a high-end gaming PC like mine will have issues. Would you mind listing your specs? |
commented Jun 7, 2019
Sonic The Hedgehog Xbox 360 Iso Download
I have an issue where every time omega appears, during the shadow episode i get a black screen, doesnt matter if its a cutscene or gameplay. please help? |
commented Jun 15, 2019 • edited
edited
Omega doesn't display properly with most newer Vulkan builds. You'll need to use a DirectX 12 build (look for the newest one with the 'd3d12' branch instead of 'master') or this custom Vulkan build. Download game mania casino slots kenya. |
commented Jun 15, 2019
Sorry for the late response. These are my specs. Processor Intel(R) Core(TM) i5-6600K CPU @ 3.50GHz RAM 16 GB Video Card NVIDIA GeForce GTX 1060 3GB |
commented Jun 16, 2019
but now the problem is that my saved game is gone when i am using this custom vulkan build |
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